About Fjord Games

In early 2012 Patrick Nimmich decided that he wanted to pursue his goal of becoming a full time game developer. During that time his brother Marcel Zons lead a student game project at the Flensburg University in which he met the illustrator Hjalmar Boulouednine. Even though Marcel went on to work as a game designer for a major company, the three wanted to develop a project on their own.

Months of planning followed, game designs were developed, prototyped and discarded. The trio needed a project which could be completed by few people, but still offered the engaging gameplay experience they wanted to create. Finally Marcel came up with the concept for a collectible card game and the idea took off.

A couple of weeks later, the core design was locked in, the artistic direction and the game setting were clear and a prototype was developed as a proof of concept. While developing the game, Patrick took additional business start-up courses to expand his knowledge in that field. Hjalmar started working on the screen design while writing his bachelor thesis.

After months of preparation, Fjord Games was finally founded in July of 2013 as an independent game company in the northernmost part of Germany by Patrick. The company goal is to reach the public through developing mid-core games with intriguing gameplay components for multiple platforms.

Patrick “Kerozard” Nimmich (Founder)

Born in 1979 Patrick soon developed an interest for video games and game development. After playing his first games on an Atari 2600 console, he started out programming by copying listings from various magazines on an Amstrad CPC. Throughout his teenage years he dabbled further into the art of game design and development. He learned many different programming languages and often utilized the support of his half brother Marcel as artist in his endeavours.

After graduating from secondary school in 1999, he tasted the student life at the University of Kiel, Germany, in computer science and business economics. He then went to Hamburg to work in a middle management position in the telecommunications industry. His department was responsible for customer acquisition and retention as well as for HR planning.

Realizing that this job would not be his true calling, he went back to University in 2007 to study law, while working in a media agency in the departments of quality management and software development. He went from part-time to full-time job, because software development was and is where his heart belongs.

Since early 2012 Patrick has been thinking about putting his diverse skillset to good use by living his live-long dream of being a game developer. After one and a half years of planning, learning and preparing he finally founded Fjord Games.

In his free time he is an avid gamer with a preference for RPGs, MMORPGs and turn-based strategy games. He also runs 5-6 miles about 2-3 times a week, has a soft-spot for american casting shows and loves sitcoms.